Tuesday, October 1, 2013

Monday, September 30, 2013

Harvest Season is here.

Its October, its Fall, Harvest time, decorations are in the stores for Halloween.  So I guess it's time to post some seasonal renders.



Saturday, September 21, 2013

More DNA Helixes

I made another attempt at creating DNA, this time I used UV mapper Classic to give the object a UV map before I twisted it into the classic DNA shape and then texturing and rendering it in Bryce.

Thursday, September 19, 2013

DNA Helix

I got the idea to model this from a discussion on the Bryce Forums over at DAZ.  The object was a Wings3d model, that was replicated and rotated in Bryce along with a Bryce generated material applied.


This next one I went a bit crazy in Wings3d making this, the material is from a Bryce Tutorial from the Bryce Tutorial Site (link to the right).


Yet another Wings3d Object

This started as an Icosahedron, but thanks to the magic of Wings3d and Bryce's Material lab we get the following images.


Wednesday, September 18, 2013

More Wings3d and Bryce

It's been a slow couple of days or so graphics wise, too much other stuff going on not enough time to sit at the computer and make things.
I do have this image to post though, so it has not been a complete dry spell.

Friday, September 6, 2013

Bryce and Wings3D fusion

Here are some more images with objects modeled in Wings3d then textured and rendered in Bryce.

This was from a tutorial showing how to make an interlocking chain, the display stand is made up of Bryce primitives.
 
 
Here I was trying to follow a tutorial for making an interlocking chain from a torus knot in Wings3d but had some problems with one of the steps to bevel out some vertices, so I went a different route, the textures from Bryce really make this image I think.

 
 
Here we have an experiment with the mirror function of Wings3d and what you can make if you just play with settings
 


Here the table is the Wings3d object, the decoration on the table is a made up of Bryce primitives, the table turned out ok, but I think it needs to be redone and have loop cuts done to separate pieces so when a material is applied they Look Like separate pieces not something carved from a solid block of wood.